Questionnaire: The role of games in intercultural understanding
Your age:
- Under 18
- 18-24 years old
- 25-34 years old
- 35 years old and above
1. have you played games that include cross-cultural elements? (e.g. Assassin's Creed, Black Myth: Goku)
- Yes
- No
2.Are you usually interested in the content of quality cultural games, similar to Black Myth Goku and other games when you swipe them on social media software such as Jitterbug? (Multiple choice)
The blogger's exciting battle video while operating
Blogger's feelings after playing the game and making it into an article or video
Videos or graphics of bloggers explaining the beautiful architectural images or costumes in the game
Promotional videos or interviews with game producers in various circles after the success of a quality cultural game.
Your age:
- Under 18
- 18-24 years old
- 25-34 years old
- 35 years old and above
1. have you played games that include cross-cultural elements? (e.g. Assassin's Creed, Black Myth: Goku)
- Yes
- No
2.Are you usually interested in the content of quality cultural games, similar to Black Myth Goku and other games when you swipe them on social media software such as Jitterbug? (Multiple choice)
The blogger's exciting battle video while operating
Blogger's feelings after playing the game and making it into an article or video
Videos or graphics of bloggers explaining the beautiful architectural images or costumes in the game
Promotional videos or interviews with game producers in various circles after the success of a quality cultural game.
3. How do you think games can help people understand and familiarise themselves with diverse cultural elements and social practices. (Multiple choices)
For example, the architectural design in games like Black Myth Wukong is modelled using AI real-life scanning, which truly reflects the ancient architectural culture.
The character models and costumes in the game are all modelled with reference to ancient sources and hand-drawn details.
The armour and weapons in the game are all referenced to historical artifacts and circulating atlases, allowing the player and viewer to truly experience the historical culture.
The plot of the game is based on different periods of time.
4. What cultural elements in the game impressed you? (Multiple choices allowed)
- Character design that combines famous traditional cultural novels or mythological stories
- Rich and colourful historical background story
- Historical art and visual styles, using ink paintings, murals, puppetry, etc. in the game.
- Musical instruments and music with a long historical and cultural heritage, such as the pipa, erhu, and Peking opera theatre.
- A coherent narrative and interactive mechanism that allows the audience to experience the game in an immersive way.
- Other (please specify)
5. Which means can the game use to better understand different cultures?
A. Excellent narrative and interactive mechanics to vividly present the history of a particular culture.
B. Excellent player through beautiful landscapes and historical buildings
C. Cleverly guiding the player through specific in-game characters, and the introduction of weapons and stories therein
D. presentation of historical character plots and backstories
6. When you come across a quality cultural game, do you search and research the character plots, as well as the cultural background and connotations behind them?
-Will
-No
7. Which interactive mechanism in the game can vividly present the history of a specific culture? (Multiple choices allowed)
When playing a game like Black Myth and immersing yourself in the cultural story, experiencing the growth process step by step with the protagonist as the viewpoint enables you to understand the core of the story on a deeper level.
Or a text puzzle-passing type of game that incorporates a historical background, through the decryption design of a clever storytelling narrative.
Or games where players play against each other in historically modelled scenarios, such as Civilisation, Battlefield, etc.
Or city-building and complex strategy games set in medieval times, such as Lords of the Manor.
8. People do not only stay on the surface of quality cultural games, but also spread the culture in a subtle way. (Multiple choices allowed)
For example, the explosion of ‘Black Myth Goku’ has led to cultural dissemination. The data shows that after playing and understanding the games with real-life ai locations, people went to the actual locations to observe and experience them, and led to the development of the physical cultural economy.
After playing the game, overseas players are attracted to the story and cultural elements of the game and communicate on social platforms and publicise and rate the game on IGN and other multimedia, so that more people can understand the cultural connotation of the game.
The historical buildings, beautiful murals and costumes in the game attract overseas players, making them interested in researching them and visiting them in the field.
9. Do you think these can enhance players' cross-cultural communication skills and their awareness of and respect for global cultural diversity? (Multiple choices allowed)
Playing multiplayer games in a war or period setting, such as Chopper.
Playing open-world games that involve co-operative communication with players from other countries, e.g. No Man's Sky, Zelda, Mistlocked Kingdom.
Playing open-ended single-player quality games and exchanging tips and tricks with other players on social media platforms, e.g. Black Myth Goku.
10. Which of the following options do you think reflects cross-cultural understanding and communication. (Multiple choices allowed)
Making videos or tips to post on social networking sites after playing quality cultural games.
Recommending and explaining cultural stories to friends or sharing them on social media platforms after playing a game.
When playing multiplayer online games in a historical context, I co-operate and communicate with players from different backgrounds.
11. Which of the following options do you think would help your cross-cultural understanding of one of these games?
Talking and exploring with people who share the same cultural gaming preferences on social media platforms.
Co-operate with people from different countries in online games.
Video editing and promotion of the game's beautiful costume design and historical architecture.
12. How do you feel about the emergence of quality cultural games like Black Myth Goku?
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